Watch 45 Minute presentation:
https://youtu.be/HPDGp6b829s
Untenable Prognostications – Techniques and Processing Tutorial for Ambient Atmospheric Soundtracks.
#ambient #tutorial #musiccreation #environment #soundscapes
Using the studio as an instrument can transform a dull or lifeless sound into thundering bass, describing a cavernous underground structure.
Watch this step by step tutorial and learn how I’ve used processing and layering to create an atmospheric ambience from basic sounds.
The video contains a 45 minute breakdown of a single 6 minute track with before and after comparisons and full demonstration of all plug-ins and settings used.
This ambient music creation tutorial and breakdown is intended for viewers of all experiences with detailed explanations of intentions, changes and examples of what each plug-in contributes.
[INTRODUCTION TEXT
I’ve been inspired by listening to electronic music, from classics of the 70’s to modern composers and also film score soundtracks, especially from the golden age of storytelling through music.
Electronic and Acoustic, two different approaches to conjuring worlds and stories through sound design and melody. Ambient music adds to this with naturally occurring tonality and rhythms captured in ambient environment soundscapes.
All my albums, in one form or another, describe environments. While working on music I imagine slowly moving through these landscapes.
On A River Buried in Sand I have found inspiration in the worlds that video games create and equally in ancient odysseys and descriptions of travel into the underworld.
Untenable Prognostications opens the album and mixes field recordings and electronic soundscapes, weaving them in and out of each-other. There is a progression and an underlying sense of dread as the album as a whole slowly moves into chaotic soundscapes towards the middle, while calming down towards the end.
This is how the album opens:
A rich filed recording of a spring day with an underlying tonal soundscape. Although the mood is calm, something is heard below the surface. A bird flies over, with a singular call to signal the coming of a predatory bird. Th4e entire soundscape shifts to a massive sound. We’ve begun our journey, away from nature, underground.
How I use and process source defines my albums. Source can come from anywhere, synthesizers, my own voice or recording soundscapes. They all exist as ingredients of a soundscape, before being manipulated in the studio.
Editing is a process of cutting, pasting and mixing recording while the effects transform the sounds in interesting and sometimes unexpected ways. It turns dull and ordinary sounds, into towering features of the imaginary landscape.
I’ll go through each layer in sequence, play it with and without effects and then break down how the layer was recorded, how it progresses and what the effects contribute to the final sound. Finally I will talk about mastering.
[LISTEN TO A RIVER BURIED IN SAND – AMBIENCES FOR IMAGINARY GAMES]
Bandacamp - https://matthewflorianz.bandcamp.com/album/a-river-buried-in-sand-ambiences-for-imaginary-games
You Tube - https://youtu.be/jQni1Hv2zvk?si=nvmhPdwkbvLIiN9U
Tidal - https://listen.tidal.com/album/319261903
Apple Music - https://music.apple.com/gb/album/a-river-buried-in-sand-ambiences-for-imaginary-games/1709798629
[OTHER TUTORIALS]
Diablo IV - Lightning Re-design - How to create modern magic gameaudio sounddesign (part 1) - https://youtu.be/3uhZzMG6cOw
Arcane Sound Redesign - https://youtu.be/1uFMVg7TrGU
[LIST OF PLUGINS USED]
Reaper DAW www.reaper.fm
Atlantis Reverb Geraint Luff / Geraint's JSFX)
Rev PLATE-140 Arturia
Blackhole Eventide
Pro-C 2 FabFilter
Pro-L 2 FabFilter
Pro-MB FabFilter
Pro-Q 3 FabFilter
RX 7 De-click iZotope
M Tremolo Melda Production
Gutar Rig 5 Native instruments GmbH
Fresh Air Slate Digital
Crystallizer SoundToys
Devil-Loc Deluxe SoundToys
Echo Boy SoundToys
Echo Boy Jr SoundToys
FilterFreak 1 SoundToys
FilterFreak 2 SoundToys
Little AlterBoy SoundToys
Pan Man SoundToys
Phase Mistress SoundToys
Tremolator SoundToys
L4Reverb Uhhyou
ValhallaFreqEcho Valhalla DSP. LLC
Valhalla Shimmer Valhalla DSP. LLC
CLA-3A Waves
PuigTec EQP1A Waves
PuigTec MEQ5 Waves
RBass Stereo Waves
Trackspacer 2.5 Wavefactory
OTT Xfer Records
https://youtu.be/HPDGp6b829s
Untenable Prognostications – Techniques and Processing Tutorial for Ambient Atmospheric Soundtracks.
#ambient #tutorial #musiccreation #environment #soundscapes
Using the studio as an instrument can transform a dull or lifeless sound into thundering bass, describing a cavernous underground structure.
Watch this step by step tutorial and learn how I’ve used processing and layering to create an atmospheric ambience from basic sounds.
The video contains a 45 minute breakdown of a single 6 minute track with before and after comparisons and full demonstration of all plug-ins and settings used.
This ambient music creation tutorial and breakdown is intended for viewers of all experiences with detailed explanations of intentions, changes and examples of what each plug-in contributes.
[INTRODUCTION TEXT
I’ve been inspired by listening to electronic music, from classics of the 70’s to modern composers and also film score soundtracks, especially from the golden age of storytelling through music.
Electronic and Acoustic, two different approaches to conjuring worlds and stories through sound design and melody. Ambient music adds to this with naturally occurring tonality and rhythms captured in ambient environment soundscapes.
All my albums, in one form or another, describe environments. While working on music I imagine slowly moving through these landscapes.
On A River Buried in Sand I have found inspiration in the worlds that video games create and equally in ancient odysseys and descriptions of travel into the underworld.
Untenable Prognostications opens the album and mixes field recordings and electronic soundscapes, weaving them in and out of each-other. There is a progression and an underlying sense of dread as the album as a whole slowly moves into chaotic soundscapes towards the middle, while calming down towards the end.
This is how the album opens:
A rich filed recording of a spring day with an underlying tonal soundscape. Although the mood is calm, something is heard below the surface. A bird flies over, with a singular call to signal the coming of a predatory bird. Th4e entire soundscape shifts to a massive sound. We’ve begun our journey, away from nature, underground.
How I use and process source defines my albums. Source can come from anywhere, synthesizers, my own voice or recording soundscapes. They all exist as ingredients of a soundscape, before being manipulated in the studio.
Editing is a process of cutting, pasting and mixing recording while the effects transform the sounds in interesting and sometimes unexpected ways. It turns dull and ordinary sounds, into towering features of the imaginary landscape.
I’ll go through each layer in sequence, play it with and without effects and then break down how the layer was recorded, how it progresses and what the effects contribute to the final sound. Finally I will talk about mastering.
[LISTEN TO A RIVER BURIED IN SAND – AMBIENCES FOR IMAGINARY GAMES]
Bandacamp - https://matthewflorianz.bandcamp.com/album/a-river-buried-in-sand-ambiences-for-imaginary-games
You Tube - https://youtu.be/jQni1Hv2zvk?si=nvmhPdwkbvLIiN9U
Tidal - https://listen.tidal.com/album/319261903
Apple Music - https://music.apple.com/gb/album/a-river-buried-in-sand-ambiences-for-imaginary-games/1709798629
[OTHER TUTORIALS]
Diablo IV - Lightning Re-design - How to create modern magic gameaudio sounddesign (part 1) - https://youtu.be/3uhZzMG6cOw
Arcane Sound Redesign - https://youtu.be/1uFMVg7TrGU
[LIST OF PLUGINS USED]
Reaper DAW www.reaper.fm
Atlantis Reverb Geraint Luff / Geraint's JSFX)
Rev PLATE-140 Arturia
Blackhole Eventide
Pro-C 2 FabFilter
Pro-L 2 FabFilter
Pro-MB FabFilter
Pro-Q 3 FabFilter
RX 7 De-click iZotope
M Tremolo Melda Production
Gutar Rig 5 Native instruments GmbH
Fresh Air Slate Digital
Crystallizer SoundToys
Devil-Loc Deluxe SoundToys
Echo Boy SoundToys
Echo Boy Jr SoundToys
FilterFreak 1 SoundToys
FilterFreak 2 SoundToys
Little AlterBoy SoundToys
Pan Man SoundToys
Phase Mistress SoundToys
Tremolator SoundToys
L4Reverb Uhhyou
ValhallaFreqEcho Valhalla DSP. LLC
Valhalla Shimmer Valhalla DSP. LLC
CLA-3A Waves
PuigTec EQP1A Waves
PuigTec MEQ5 Waves
RBass Stereo Waves
Trackspacer 2.5 Wavefactory
OTT Xfer Records
- Category
- Music Ambient Music Category A
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